Here is a recent change that we have probably all missed since the last update considering the game was broken with the incoming attacks overdue problem after the update. Whats concerning is their intended change below.
Release Version: 7.1.0-r2
Changelog:
- This version contains backend fixes only and does not include any changes visible to players.
// Edit on 12.08.2028
Following this update, players can no longer send multiple attacks in rapid succession. This is an intended change introduced as part of the recent backend updates and is not a bug.
This "intended change" looks to be done to address the mass spam attacks that occur in some of the new worlds where a small number of scripters spam attacks so that the banner constantly refreshes every few seconds and you can't analyze the banner that easily.
This change has created an unintended consequence where you are now unable to:
- Send count trains (most im able to send is 3 attacks with 1-2 second gaps)
- unable to send a train of supports to snipe counts
- unable to rebuild 20 levels of walls with multiple clicking (most that seems to be done is 3 after multiple clicking)
- unable to reliable set up and send several attacks in multiple browser tabs to send using CTRL + Tab + click + repeat (i set up 12 windows, only 3 successfully were sent even after the OK button process went through to the next page)
So I don't think the next world will be worth playing while this part of the game is broken. The building queue especially frustrating. They need to re-address the spam issue and come up with another solution.