I’ve been in some games where a coordinated group migrates from server to server acting like a horde.
They pick one player to be the “starter,” and for a full day (while still under beginner protection) everyone funnels resources to that player.
He maxes out castle, mills, barracks to level 7, and has 1,000 horses within the first few days of the server.
From there… you can imagine — total domination.
Example:
Ranking – 10 days after server start
1st – Cebolinha (TDM) – 12 cities
2nd – Sir Lucius (CN) – 3 cities
Everyone else – 1 or 2 cities max
By day 12, I got attacked by a TDM member.
Their tactic: destroy mills and walls — I went from 22 mills to 13, and walls from level 20 to 0.
As a solo player, anyone thinking straight just goes into absence mode.
Server over.
And by the way… 3x speed with 10x size protection makes it even worse.
Suggestion for a fairer game:
-
Disable trading for the first 30 days after server start
-
Change protection from “size x10” to “size x2”
This would make people focus on growing, instead of dominating on day one.